Quack Pack

Quack Pack

  • 1996
  • 1 Seasons
  • 39 Episodes
  •  7  (78)
  •   Ended

This cartoon follows on from the 1980’s cartoon “Ducktales”, continuing the adventures of Huey, Dewey and Louie. Now 12 year olds and living with their uncle Donald Duck, the three spend their time playing practical jokes on their hapless uncle and otherwise getting into trouble.

Quack Pack
Seasons
Feats of Clay
39. Feats of Clay
November 28, 1996
Donald, Daisy and the kids are in a museum in China to do a report on the famous statues of Terracotta Army. Huey falls for a mystical local girl, Soo Ling, who works in the museum and is not what she seems.
Stunt Double or Nothing
38. Stunt Double or Nothing
November 27, 1996
Donald and the kids are with Daisy, who's reporting from Africa on the local wildlife. Her pompous colleague, Kent Powers, is also there. He decides to impress the viewers with spectacular stunts and hires a gorilla to do them for him.
Captain Donald
37. Captain Donald
November 26, 1996
Donald's boss allows Donald to be the captain of his yacht for the weekend. The nephews join him on board. The boat crashes during a storm and they end up on an island, where a mysterious captain is looking for treasure.
Hero Today, Don Tomorrow
36. Hero Today, Don Tomorrow
November 21, 1996
The kids want to watch American Gladiators-type champ Flint Steel in action, instead of playing house hockey with Donald. Donald decides to challenge Flint in an attempt to replace Flint as his nephew's favourite hero.
Cat & Louse
35. Cat & Louse
November 20, 1996
Daisy tries to interview famous animal trainer and Huey's personal idol, Andre, but he turns out to be quite unfriendly. They kids realize that his army of trained house and wild cats are helping him hide something.
Hit the Road, Backwater Jack!
34. Hit the Road, Backwater Jack!
November 19, 1996
Louie gets Daisy to ask his idol, Aussie adventurer and TV personality Backwater Jack, to take them on his next treasure-seeking adventure. However, he's not what he seems. Also, the villain from Recipe for Adventure returns.
Nosy Neighbors
33. Nosy Neighbors
November 14, 1996
Donald's bug zapper gets stolen. This makes him so paranoid that he doesn't even trust the neighborhood watchdog group called Nosy Neighbors anymore. With the help of his eager nephews, he arms himself to the teeth.
Transmission: Impossible
32. Transmission: Impossible
November 13, 1996
The kids make a mess while watching a VHS of Ninja Lumberjacks. They end up washing Daisy's news van as punishment. Suddenly, the priceless Cabbage diamond teleports there. They believe an art thief is behind it.
Ducky Dearest
31. Ducky Dearest
November 12, 1996
Donald becomes paranoid that the kids have become juvenile delinquents. After seeing an infomercial about a special kit that helps parents track their kids, he immediately buys it and begins his investigation.
None Like it Hot
30. None Like it Hot
November 07, 1996
Dewey investigates who stole his favorite comic book and discovers a supervillain who lives in the sewers, hates the surfacedwellers and plans to set the world on fire with his giant lens. Meanwhile, Donald can't relax from all the noise.
Gator Aid
29. Gator Aid
November 06, 1996
Donald and the kids are with Daisy, who's doing a story in the bayou on a missing gator population. Her investigation leads them to a paramilitary outfit led by a man known as the Colonel. Also, a female gator falls for Donald.
I.O.U. a U.F.O.
28. I.O.U. a U.F.O.
November 05, 1996
Donald and the kids are with Daisy, who's doing a story on a prospector who claims to have seen a UFO. Louie discovers the truth and ends up kidnapped.
The Boy Who Cried Ghost
27. The Boy Who Cried Ghost
October 31, 1996
Donald and the kids end up in a haunted mansion instead of the house where a Halloween party is being held. Dewey pulls several ghost pranks scaring everyone, but when the real monsters show up, he becomes the boy who cried wolf.
Recipe for Adventure
26. Recipe for Adventure
October 30, 1996
The nephews' favorite fast food diner owner Gwumpki is going back to Europe to be the cook for the queen of his country of birth, Bladismokia. Once there, a villain tries to get him to open the cave that holds a legendary orb.
Ducks by Nature
25. Ducks by Nature
October 29, 1996
Donald makes the kids join him on a wilderness hiking challenge. The kids meet their friend Gustav Goose there and fall for cute photographer, Suzie, while Donald deals with an overly competitive macho woodsman, Beef Jerky.
Take My Duck, Please!
24. Take My Duck, Please!
October 28, 1996
Donald takes in a cute little Swiss girl called Helga through cultural exchange program. She turns out to be a psychopath. In Switzerland, the nephews stay with her stereotypically Swiss dad but a shapeshifting alien invader replaces him.
Huey Duck, P.I.
23. Huey Duck, P.I.
October 23, 1996
Donald's slacker cousin Mel Mallard invites him and the kids to his shabby house in Hawaii. He takes Donald fishing while Huey takes over Mel's P.I. business for a day. A missing pencil leads him to a villainess and her superweapon.
Snow Place to Hide
22. Snow Place to Hide
October 22, 1996
Donald becomes insanely jealous and starts seeing rivals in anyone Daisy comes in contact with including his own nephews. He becomes convinced that in order to win her love back, he must win a snow race.
Shrunken Heroes
21. Shrunken Heroes
October 17, 1996
Louie rescues some pug-duddies, cute forest animals with the body of a raccoon and the beak of a duck, from poachers. Daisy shoots a piece about the endangered species. The poachers return, so Louie asks his eco-warrior idol for help.
Long Arm of the Claw
20. Long Arm of the Claw
October 16, 1996
The Claw is reformed through hypnosis and released from prison. He tries to do good, but the nephews use his trigger word "gold" to turn him back into his old self and use him to dig for gold for them in a mine that Daisy is reporting on.
Duck Quake
19. Duck Quake
October 15, 1996
The nephews use Ludwig Von Drake's earthquake machine to convince Donald to finance their contingency plan in case of a quake that just happens to include a top notch clubhouse. Donald realizes he's been had and plans revenge.
Heavy Dental
18. Heavy Dental
October 10, 1996
Huey wants to enter a cool teen contest, so wants to look his very best. But when he goes to the dentist to get his teeth whitened, he's outfitted with what he believes to be braces, but it is in reality a special mind-control device intended for someone else and the mastermind will stop at nothing to get it back.
Can't Take a Yolk
17. Can't Take a Yolk
October 09, 1996
The nephews prank Donald by giving him a strange potion that turns him into his original 1934 version from The Wise Little Hen short. He pranks the kids back and even steals their dates. However, he can't stop aging backwards.
Ducklaration of Independence
16. Ducklaration of Independence
October 08, 1996
Donald takes Daisy and the kids to find the fabled Nirvana Valley, since Daisy has to make a news piece on it. What they find is a cranky, unfriendly hermit. Dewey, bullied by his brothers, tries to move in with him.
Unusual Suspects
15. Unusual Suspects
October 03, 1996
Paranoid Donald believes that his new neighbors, a nice suburban family that always insists on behaving as normally as possible, are dangerous criminals. The nephews fall for the neighbors' rebellious daughter and discover the truth.
Pardon My Molecules
14. Pardon My Molecules
October 02, 1996
Daisy takes Donald and the nephews to the desert to investigate a secret science facility run by Dr. Emil who found a way to recombine molecules and has a bone to pick with Daisy. Meanwhile, the nephews' sibling rivalry escalates.
Ready, Aim... Duck!
13. Ready, Aim... Duck!
September 30, 1996
While recklessly playing his nephews' fun virtual reality game, Donald ends up wrecking both it and his apartment. He cowardly blames it on a thief he made up. Dangerous criminal, Claw, who happens to match his description, seeks revenge.
Koi Story
12. Koi Story
September 26, 1996
While Donald and his nephews are fishing on the river, Daisy goes to see a nearby castle. She meets a strange, slightly unhinged, yet well-meaning nobleman called Gil, who's obsessed with making his depressed giant pet koi fish happy.
Return of the T-Squad
11. Return of the T-Squad
September 25, 1996
The elephant-looking aliens from "The Late Donald Duck" return seeking vengeance against Donald. The nephews use the Superhero Machine from "The Really Mighty Ducks" to regain their powers and try to save him.
Phoniest Home Videos
10. Phoniest Home Videos
September 24, 1996
The nephews send the tapes of Donald being the butt of their pranks to the Funniest Home Videos and he becomes an overnight sensation. The sleazy producers decide to raise the stakes by putting gullible Donald in real danger.
Tasty Paste
9. Tasty Paste
September 19, 1996
Donald's nephews discover incredibly tasty and addictive green goo and become filthy rich overnight by selling it as food. Greed, apathy and egotism quickly consume them. But then, the goo turns into a giant, rampaging monster.
The Late Donald Duck
8. The Late Donald Duck
September 18, 1996
In order to justify being late for work again, Donald comes up with an epic tale of heroism that includes mail delivery, outsmarting a dinosaur and even an alien invasion. And it all happened to him that very morning.
The Germinator
7. The Germinator
September 16, 1996
Mad lab assistant Tovar, who loves germs and wants to save them from medicine, uses his invention, the Germinator, to miniaturize himself and help the germs take over Donald's body. The nephews miniaturize themselves and go after Tovar.
Need 4 Speed
6. Need 4 Speed
September 12, 1996
Daisy interviews egotistical car racing champ, the Rocket. He hits on her, so jealous Donald decides to race against him. The nephews even get him some of Von Drake's potent rocket fuel, but things don't go as planned.
Pride Goeth Before the Fall Guy
5. Pride Goeth Before the Fall Guy
September 11, 1996
The fourth Columbo's ship called Snooky holds the priceless jeweled key of Carpathia and only Daisy and her TV crew can see it. Master thief Nigel Nightshade tries to trick her cameraman Donald and get the key. The nephews recognize him.
All Hands On Duck
4. All Hands On Duck
September 09, 1996
Donald's been discharged from the navy a day too early, so he returns to serve out one more day on an aircraft carrier. When his dogfighting video game takes over the ship and starts war games, only Donald's gaming skills can stop it.
Leader of the Quack
3. Leader of the Quack
September 05, 1996
Daisy is sent to do a report on Quintinia, a modern day medieval kingdom, and Donald drives her there. The locals recognize Donald and declare him their long lost king. Evil prince Gaylord tries to assassinate Donald and take the throne.
Island of the Not-So-Nice
2. Island of the Not-So-Nice
September 04, 1996
Mad scientist Horton Lautrec creates a devolution machine that can turn every living thing into their prehistoric ancestor and bring back the stone age. The machine turns Daisy's pet iguana, Knuckles, into a Godzilla-like giant lizard.
The Really Mighty Ducks
1. The Really Mighty Ducks
September 02, 1996
Huey Dewey and Louie enter a superhero machine and become superheroes known as the T Squad. Determining to get the boys to clean their room, Donald enters the machine and comes out as a supervillain.
Description
This cartoon follows on from the 1980’s cartoon “Ducktales”, continuing the adventures of Huey, Dewey and Louie. Now 12 year olds and living with their uncle Donald Duck, the three spend their time playing practical jokes on their hapless uncle and otherwise getting into trouble.
  • Premiere Date
    September 02, 1996
  • Rating
    7  (78)